Posted on Mon 29 December 2014

Congratulations to Flickr users cins_city (leading) and codywbratt (above) for recording this 1-eyed metal monster basking in the eerie twilight gleam. http://weburbanist.com/2014/12/28/meltdown-12-dripped-dropped-abandoned-ice-cream-trucks/

Meltdown: 12 Dripped, Slipped & Abandoned Icecream Trucks

Minimal on funds and seeking cheaper and easier world building remedy than inventory skylines or fully-custom alternatives could give, Cedric Kerr  “decided to develop application that could automobile-create sophisticated cities, from road maps to skyscraper structure, for his heroes to inhabit.” As these animated drawings present, you will find rules to the way the generative protocol constructs structures – you start with an easy standard, windows and doorways, cantilevers and split facades change and advance in interesting methods. From Wired, “The treatment for Kerr’s urban planning challenge emerged while in the type of Unity, a-game motor often-used to style sport realms in the measurement of a room to total solar systems. The result was some foundations that might be pulled and stretched in any path with facades that will update instantly. Kerr might quickly sketch a top level view of a base as well as in seconds have a special building immediately populated with windows, doorways, and other executive details.” The result of this task is really a kind-of architectural vocabulary that might be ideal for deconstructing architecture, generating simulations or making backdrops for conceptual jobs. From Kerr: “the notion is that each building is decomposed in to a set of principles building a grammar that describes each phase of the method. http://weburbanist.com/2014/12/27/project-sprawl-mesmerizing-algo-generated-game-architecture/

Project Sprawl: Mesmerizing Algo-Developed Game Architecture

Towering 500 feet vertically with items considering up-to 1,000 lbs each, the primary time is being created large and dried in a very West Arizona pile on property owned by Amazon CEO Jeff Bezos. Another is prepared for Vegas – equally are located to prevent freeze or extreme rainwater -and- . In the conceptual design point of the project, polymath developer Hillis said of his ambitions: “I want to develop a year a clock that ticks once. The century hand advances once every 100 years, along with the cuckoo happens around the century. I want the cuckoo to return out every century for your following 10,000 years.” Indeed, the experience of the time has a lot more unique twists than initially imagined: every time it chimes the audio is exclusive – with 3.5 thousand songs in store, it'll not ...

Congratulations to Flickr users cins_city (leading) and codywbratt (above) for recording this 1-eyed metal monster basking in the eerie twilight gleam. http://weburbanist.com/2014/12/28/meltdown-12-dripped-dropped-abandoned-ice-cream-trucks/

Meltdown: 12 Dripped, Slipped & Abandoned Icecream Trucks

Minimal on funds and seeking cheaper and easier world building remedy than inventory skylines or fully-custom alternatives could give, Cedric Kerr  “decided to develop application that could automobile-create sophisticated cities, from road maps to skyscraper structure, for his heroes to inhabit.” As these animated drawings present, you will find rules to the way the generative protocol constructs structures – you start with an easy standard, windows and doorways, cantilevers and split facades change and advance in interesting methods. From Wired, “The treatment for Kerr’s urban planning challenge emerged while in the type of Unity, a-game motor often-used to style sport realms in the measurement of a room to total solar systems. The result was some foundations that might be pulled and stretched in any path with facades that will update instantly. Kerr might quickly sketch a top level view of a base as well as in seconds have a special building immediately populated with windows, doorways, and other executive details.” The result of this task is really a kind-of architectural vocabulary that might be ideal for deconstructing architecture, generating simulations or making backdrops for conceptual jobs. From Kerr: “the notion is that each building is decomposed in to a set of principles building a grammar that describes each phase of the method. http://weburbanist.com/2014/12/27/project-sprawl-mesmerizing-algo-generated-game-architecture/

Project Sprawl: Mesmerizing Algo-Developed Game Architecture

Towering 500 feet vertically with items considering up-to 1,000 lbs each, the primary time is being created large and dried in a very West Arizona pile on property owned by Amazon CEO Jeff Bezos. Another is prepared for Vegas – equally are located to prevent freeze or extreme rainwater -and- . In the conceptual design point of the project, polymath developer Hillis said of his ambitions: “I want to develop a year a clock that ticks once. The century hand advances once every 100 years, along with the cuckoo happens around the century. I want the cuckoo to return out every century for your following 10,000 years.” Indeed, the experience of the time has a lot more unique twists than initially imagined: every time it chimes the audio is exclusive – with 3.5 thousand songs in store, it'll not replicate itself for the next five thousand years. http://weburbanist.com/2014/12/25/long-now-future-proof-10000-year-clock-built-into-mountain/

Towers Transformed: Significant Geometric Mural Collaboration

The resin-unhealthy glass and carbon materials used to develop it are based on study into the load bearing performance of the layers of chitin in protein that make up a seafood shell. http://weburbanist.com/2014/12/29/exoskeleton-inspired-design/

Long Now: Future-Evidence 10,000 Year Clock Built into Pile

[ By Steph in Artwork & Street Art & Graffiti. ] Five styles that are distinct get together in a pair of geometric sketches that are enormous with ‘Recycles,’ a created for the street art curation venture Downtown Kinds. Artists Tone, Proembrion, Sepe, Chazme and Cekas (photos by Marek Szymanski) all lent their very own specific approaches to the diptych over a pair of house buildings in Lodz, Poland in almost-similar arrangements that create a reflected consequence when seen from afar. Stylized individual numbers have emerged against a backdrop of both mathematical and organic varieties, which look in the beginning view like woods and structure, but are actually less concrete. http://weburbanist.com/2014/12/26/towers-transformed-massive-geometric-mural-collaboration/

Links